You can also gather the whole set and trade it for something even better. X Research source Trade these pieces for small rares such as pirate swords and rare fox hats. Any chest you get at the end will give you a piece of the phantom armor set. The only adventure after the first two adventures that will give you some good items is The Search for Greely in hard mode only.Any adventure after The Phantom Portal and Return of the Phantoms will start to reward den items instead of clothing items, so it's best to do those first two adventures instead of the others.The top right, top left, and bottom right chests can give you the same good clothing items that you can get from Return of the Phantoms. The Phantom Portal - The easy mode of this adventure won't give you good clothing items at the end, but hard mode can reward good clothing items at the end.Bottom right chest - rare bows and arrows, pirate swords, rare fox hats, and worn blankets.Top right chest - rare bows and arrows, pirate swords, rare fox hats, and rare gloves.Top left chest - rare gloves, pirate swords, rare fox hats, and worn blankets.Here are some good items they can reward: However, in hard mode, you can get a good item from either the top right, top left, or bottom right chests out of the 5 chests you see at the end. Return of the Phantoms - If you do this adventure in easy mode, you won't be able to get good clothing items at the end.Here is a list of adventures that you can choose from in order to get good rewards: Some adventures will have few chances at getting good items, but some have better chances. All of the Alphas have the ability to teleport, but all in their own unique way.Know what each adventure rewards at the end.The statues available in The Chamber of Knowledge are obtainable through The Forgotten Desert. Their statues are sold at The Chamber of Knowledge and the bronze versions were formerly sold at the AJ Birthday Party.Originally, some of the land areas included statues for the Alphas (such as Sir Gilbert in Crystal Sands and Graham in Sarepia Forest), but these were removed when the lands were redesigned in 2011.They were originally called Shamans, but this changed in 2011.They are said to come from Earth, according to the Animal Jam Official Insider's Guide.The first Alpha to be seen in the game was formerly Liza, as the guide for all New Jammers however, this was changed in 2014 so that Peck would be the guide instead.It is also unclear how Tavie came to become an Alpha, as Mira and Zios were the ones that created the first six Alphas before going through a Phantom Portal in Episode 5 - The Fight to Save Jamaa. It is unclear what the Alpha Stones actually are, but the Portal Crystal and the Lava Crystal were once called Alpha Stones, so that may be some indication. The purpose of these Alphas was to lead the remaining animals into battle so that the Phantoms would be driven out of Jamaa. The first six Alphas were said to be created by bringing extraordinary animals to Jamaa and giving them the Alpha Stones, which imbued them with great power. ~ AJHQ on The Daily Explorer - Episode 4 - Taking a Stand The Alphas felt the strength of the Alpha Stones flowing through them, and with many roars, howls, and cheers, they all stormed into battle. When the animals saw the magnificent Alphas, they felt their own bravery return. Once the plan was finalized, they joined the rest of the animals who had gathered together to face the flood of Phantoms before them. The Alphas set about making a plan that utilized each of their unique abilities to defeat the Phantoms. With these stones, the six chosen animals became Alphas, the heroes chosen to save Jamaa in its darkest hour! To help in battle against the Phantoms, Mira and Zios gave the new leaders Alpha Stones, six special jewels that focused the strength and abilities of their entire species. Mira and Zios chose well, and these very different animals soon formed a family. These were six remarkable animals with different personalities, but they were united in their strength of characters and their respect for the natural world. They even looked to our world, and it was here that they found six extraordinary animals and brought them to Jamaa: Sir Gilbert the regal tiger, Cosmo the knowledgeable koala, Graham the inventive monkey, Greely the mysterious wolf, Liza the curious panda, and Peck the creative rabbit. In desperation, the guardian spirits of Jamaa searched other lands for six leaders who could wield the power of their entire species.
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